Type: New Feature
Affects Version/s: 1.4.0
Fix Version/s: 1.6.0
Operating System: All
See http://forums.java.net/jive/thread.jspa?messageID=105595𙱻 for
By default, if a behaviour is triggered (eg animations, texture loading, etc)
on entry of the view platform to the behaviour's bounds, most of the activated
items will not be visible: this is wasteful.
Kevin's suggestion is to be able to request at run-time an alternative
activation strategy, ie to only activate that subset of the objects actually
within the view frustum, which sounds excellent to me, and keeps code simple
and resource usage minimal.