java3d
  1. java3d
  2. JAVA3D-440

Use NIO buffer (also direct) for a by-ref approach to coordinates indices

    Details

    • Type: Improvement Improvement
    • Status: Open
    • Priority: Major Major
    • Resolution: Unresolved
    • Affects Version/s: 1.5.0
    • Fix Version/s: 1.6.0
    • Component/s: j3d-core
    • Labels:
      None
    • Environment:

      Operating System: All
      Platform: All

    • Issuezilla Id:
      440

      Description

      I think that the BY_REFERENCE_INDICES feature added in Java3D 1.5 is a great
      feature, but the use of J3DBuffer (containing an IntBuffer, often a direct
      memory buffer), instead of int[] can make really the difference in terms of
      memory performance.

      So I do not want to allocate a heap indices array, I want to be able to use a
      direct buffer instead.

        Activity

        Hide
        kcr added a comment -

        Consider this for 1.6

        Show
        kcr added a comment - Consider this for 1.6

          People

          • Assignee:
            java3d-issues
            Reporter:
            matteodg
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            Dates

            • Created:
              Updated: