java3d
  1. java3d
  2. JAVA3D-531

Configurable Noise Texture Generator

    Details

    • Type: New Feature New Feature
    • Status: Resolved
    • Priority: Minor Minor
    • Resolution: Won't Fix
    • Affects Version/s: current
    • Fix Version/s: not determined
    • Component/s: j3d-optional-utils
    • Labels:
      None
    • Environment:

      Operating System: All
      Platform: All

    • Issuezilla Id:
      531

      Description

      This feature uses public domain algorithms (à la Ken Perlin) to generate either
      static, noise-based textures like marble, wood, etc., or dynamic, animated
      textures like water, smoke, fire-like effects. In the case of an animated
      texture, images are stored in ImageComponent2D accessed by reference, using a
      Behavior wakeup on elapsed frames.

        Activity

        Hide
        mcneillk added a comment -

        Waiting for feedback.

        Show
        mcneillk added a comment - Waiting for feedback.
        Hide
        kcr added a comment -

        The best place for this utility is in the "j3d-contrib-utils" project. If you
        are interested in contributing, we will work with you to get your code integrated.

        Show
        kcr added a comment - The best place for this utility is in the "j3d-contrib-utils" project. If you are interested in contributing, we will work with you to get your code integrated.
        Hide
        mcneillk added a comment -

        The code is ready for integration.

        Show
        mcneillk added a comment - The code is ready for integration.
        Hide
        mcneillk added a comment -

        The code for this is available in J3DWorkbench. It doesn't need to be a part of
        j3d-contrib-utils.

        Show
        mcneillk added a comment - The code for this is available in J3DWorkbench. It doesn't need to be a part of j3d-contrib-utils.

          People

          • Assignee:
            mcneillk
            Reporter:
            mcneillk
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            Dates

            • Created:
              Updated:
              Resolved: