java3d
  1. java3d
  2. JAVA3D-557

Add support for 1 dimensional textures

    Details

    • Type: Improvement Improvement
    • Status: Open
    • Priority: Major Major
    • Resolution: Unresolved
    • Affects Version/s: 1.5.1
    • Fix Version/s: 1.6.0
    • Component/s: j3d-core
    • Labels:
      None
    • Environment:

      Operating System: Windows XP
      Platform: PC

    • Issuezilla Id:
      557

      Description

      Add support for 1 dimensional textures.
      Add support for passing 1 dimensional texture coordinates into a geometry. This
      might be a flag like TEXTURE_COORDINATE_1.

      There are several times where a 1 dimensional texture would have been the best
      solution to a particular problem. I have had to work around this issue by
      passing in 2 dimensional textures with a height of 1 texel. This is a bit
      sloppy, but it works. The more worrisome problem is not being able to pass in a
      1 dimensional texture coordinate. Being forced to specify a minimum of 2
      texture coordinates per vertex results in a wasted 2 bytes per-vertex. This
      adds up very quickly when the vertices start numbering in the hundreds of
      thousands or millions.

        Activity

        Hide
        kcr added a comment -

        Set target milestone to post-1.5.2

        Show
        kcr added a comment - Set target milestone to post-1.5.2

          People

          • Assignee:
            java3d-issues
            Reporter:
            bheffner75
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            Dates

            • Created:
              Updated: