java3d
  1. java3d
  2. JAVA3D-628

ShaderTestGLSL demo won't run on OS X Safari

    Details

    • Type: Bug Bug
    • Status: Open
    • Priority: Major Major
    • Resolution: Unresolved
    • Affects Version/s: current
    • Fix Version/s: not determined
    • Component/s: j3d-examples
    • Labels:
      None
    • Environment:

      Operating System: All
      Platform: Macintosh

    • Issuezilla Id:
      628

      Description

      On OS X version 10.5.8 Safari 4.0.3, I get the following:

      java.lang.NoSuchMethodError:
      com.sun.j3d.utils.universe.SimpleUniverse.addShaderErrorListener(Ljavax/media/j3d/ShaderErrorListen
      er;)V
      at org.jdesktop.j3d.examples.glsl_shader.ShaderTestGLSL.initScene(ShaderTestGLSL.java:317)
      at org.jdesktop.j3d.examples.glsl_shader.ShaderTestGLSL.<init>(ShaderTestGLSL.java:345)
      at org.jdesktop.j3d.examples.glsl_shader.ShaderTestGLSL.main(ShaderTestGLSL.java:655)
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
      at java.lang.reflect.Method.invoke(Method.java:585)
      at com.sun.javaws.Launcher.executeApplication(Launcher.java:1359)
      at com.sun.javaws.Launcher.executeMainClass(Launcher.java:1297)
      at com.sun.javaws.Launcher.doLaunchApp(Launcher.java:1096)
      at com.sun.javaws.Launcher.run(Launcher.java:116)
      at java.lang.Thread.run(Thread.java:613)

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          • Assignee:
            java3d-issues
            Reporter:
            titus_roth
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            Dates

            • Created:
              Updated: