jogl
  1. jogl
  2. JOGL-261

Throttle shrinking of backing store texture for TextRenderer

    Details

    • Issuezilla Id:
      261

      Description

      bienator on the javagaming.org forums has pointed out that the TextRenderer's
      backing store sometimes changes size too quickly. A suggestion is to throttle
      the rate at which the backing store texture can be shrunk.

        Activity

        Hide
        bienator added a comment -

        Created an attachment (id=88)
        modified TextFlow demo

        Show
        bienator added a comment - Created an attachment (id=88) modified TextFlow demo
        Hide
        kbr added a comment -

        Integrated John Burkey's new TextRenderer implementation using
        glyph-by-glyph caching for most cases, with fallbacks to
        String-by-String caching for complete Unicode correctness. New
        implementation yields drastic performance improvements for
        applications displaying large amounts of dynamic text. Upgraded JOGL
        demos to work with new TextRenderer.

        This checkin fixes at least the following issues:

        Issue 261: Throttle shrinking of backing store texture for TextRenderer
        Issue 293: TextRenderer: width of strings with spaces not correct in RC4
        Issue 294: TextRenderer: rendering stops when a string is wider than the maximum
        texture size
        Issue 304: TextRenderer rendering artifacts in 3D mode

        as well as outstanding performance issues with the current
        TextRenderer reported on the JOGL forum.

        Show
        kbr added a comment - Integrated John Burkey's new TextRenderer implementation using glyph-by-glyph caching for most cases, with fallbacks to String-by-String caching for complete Unicode correctness. New implementation yields drastic performance improvements for applications displaying large amounts of dynamic text. Upgraded JOGL demos to work with new TextRenderer. This checkin fixes at least the following issues: Issue 261: Throttle shrinking of backing store texture for TextRenderer Issue 293: TextRenderer: width of strings with spaces not correct in RC4 Issue 294: TextRenderer: rendering stops when a string is wider than the maximum texture size Issue 304: TextRenderer rendering artifacts in 3D mode as well as outstanding performance issues with the current TextRenderer reported on the JOGL forum.

          People

          • Assignee:
            jogl-issues
            Reporter:
            kbr
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            Dates

            • Created:
              Updated:
              Resolved: