[JOGL-298] Flickering on Linux Created: 28/Apr/07  Updated: 28/Apr/07

Status: Open
Project: jogl
Component/s: jogl
Affects Version/s: current
Fix Version/s: milestone 1

Type: Bug Priority: Critical
Reporter: kbr Assignee: jogl-issues
Resolution: Unresolved Votes: 1
Labels: None
Remaining Estimate: Not Specified
Time Spent: Not Specified
Original Estimate: Not Specified

Operating System: All
Platform: All
URL: http://www.javagaming.org/forums/index.php?topic=16573.0

Issuezilla Id: 298


Apparently it isn't just on Windows that the AWT paints the background of
Canvases internally. See the above forum thread. We will need
-Dsun.awt.noerasebackground=true to be obeyed on X11 platforms and need the same
kind of per-canvas disableBackgroundErase() method implemented on the X11 side.

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