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This revision made May 02, 2011 16:01, by Ken

New Object Double Buffer Triple Buffer

Texture2D by ref:

  • New=0
  • Double Buffer=X
  • Triple Buffer=0

Texture2D by copy: 'always 0'

ImageComponent2D: 'same as Texture2D'

BufferedImage: 'always 1' DataBuffer via updateDate: 'always 1'

Difference compared to previous revision
Operating Level Type New Object Double Buffer Triple Buffer New Object Double Buffer Triple Buffer Texture2D byTexture2D ref: *ref New=0 * Double0 Buffer=X *TripleX Buffer=0 Texture2D byTexture2D copy: 'alwayscopy 0 0 0 0' ImageComponent2D:ImageComponent2D r 'samef 0 X 0 Image as TeComponenxturet2D copy 0 0 02D' BufferedImage:BufferedImage ref 1 1 1 BufferedIm 'age coplwaysy 1 1 1 1' DataBuffer viaDataBuffer r updatefDate: 'always 1 1 1 1'
 
 
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